Pixel Protection was created as part of the Portland Indie Game Squad's 2024 Summer Slow Jam: Resource Management.

In this straightforward tower defense game, you must manage your limited px (cash) well to ensure your pixels (life) stay safe and secure.

Along the way, you might encounter a few other scarce resources: The 16-color palette, solitary map, and permanent (but limited) tower selection will inevitably result in a very busy  screen.

We hope you enjoy the never-ending waves!

(If playing on a phone, switch to landscape mode for the best experience.)

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Pixel Protection was created using Scratch, with art created via Aseprite

Game Designer/Developer: @pbthecoder

Artist: @Iotran (First game ever!)


Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorsIotran, pbthecoder
GenreStrategy
Made withAseprite
TagsPixel Art, Tower Defense
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone
AccessibilityOne button

Comments

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Classis tower defence mechanic well implemented. Also congrats to the Artist for successfully finishing their first jam.

The laser turrets are pretty OP when positioned in the right spots. They just wipe everything :-D

(+1)

Thank you for playing our game, Humane Tiger! In our next build, we’ll have to build in some Death Star-esque weaknesses to those lasers. :)

(+1)

Thanks very much, Humane Tiger. Iotran did the art.